USC Schedule of Classes

Spring 2014

Interactive Media 489:

Intermediate Game Design Workshop (2.0 units)

A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18363D001Lecture1:00-2:50pmThursday
22 of 22
Richard LemarchandSCIL113notefeesession dates
18405D001Lecture10:00-11:50amThursday13 of 20Mark EssenSCIL113feesession dates

Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18357D001Lecture-Lab1:00-2:50pmTuesday
22 of 22
Peter Brinsonnotefeesession dates
18406D001Lecture-Lab10:00-11:50amTuesday13 of 20Peter BrinsonSCIL113feesession dates
Information accurate as of October 6, 2014 8:01 am.