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Concurrent Course
Concurrent Course
Interactive Media (CTIN)
- http://cinema.usc.edu/interactive
- cinema.usc.edu/interactive For D class assignments send a request to USC_Interactive@cinema.usc.edu. YOU MUST ATTEND THE FIRST SESSION of each course or you may be replaced by a student on the waiting list, even if you are registered. If you do not register for a class for which you have D-clearance by the registration deadline, your D-clearance will EXPIRE. School of Cinematic Arts "R" courses change to "D" in the third week of classes, and require both instructor and departmental approval. D class Assignments for undergraduate and graduate courses are available by emailing USC_Interactive@cinema.usc.edu with student ID, section number(s), current major, and class year/standing. Thank you.
Critical vocabulary and historical perspective in analyzing and understanding experiences with interactive entertainment; students imagine and articulate their own ideas. Duplicates credit in former CTIN 309.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18352D | 001 | Lecture | 2:00-4:50pm | Tuesday | 22 of 50 | Tracy Fullerton,Sam Roberts | SCI108 |
Concepts and methods of usability assessment. The emphasis will be on understanding the issues surrounding game interfaces, and utilizing usability assessment methods.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18394D | 001 | Lecture-Lab | 6:00-7:50pm | Monday | 8 of 20 | Heather Desurvire | SCIL114 | Word (135796 KB) |
Critical and pragmatic insights into designing mobile experiences and technology. Design groups will develop a mobile project using principles from readings and class discussions.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18351D | 001 | Lecture-Lab | 6:00-7:50pm | Tuesday | Canceled |
Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18365D | 001 | Lecture-Lab | 2:00-4:50pm | Friday | Canceled |
Foundational aesthetic principles and creative technologies for game audio. Processing, mixing, and controlling sound for games for expressive effect. Recommended preparation CTIN 406L.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18376D | 001 | Lecture | 1:00-3:50pm | Tuesday | 10 of 20 | Chanel-France Summers | SCIL114 | Word (98304 KB) |
Overview of current business models in games and interactive media, methods for pitching and getting products funded; copyright and intellectual property.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18366D | 001 | Lecture | 6:00-8:50pm | Monday | Canceled | ||||
18367D | 001 | Lecture | 7:00-9:50pm | Monday | 60 of 60 | Robert Nashak | SCI106 | PDF (82755 KB) |
Formal, aesthetic, and cultural aspects of digital games, critical discourse around gameplay, and the relationship of digital games to other media. Recommended preparation: CTIN 488
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18375D | 001 | Lecture-Lab | 2:00-4:50pm | Tuesday | Canceled |
Introduction to technical and creative aspects of game development, including the art of creating the digital game prototype and development of 2D games.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18354D | 001 | Lecture-Lab | 10:00-11:50am | Monday | 19 of 19 | Margaret Moser | SCA356 | ||
10:00-11:50am | Wednesday | SCA356 | |||||||
18355D | 001 | Lecture-Lab | 2:00-3:50pm | Monday | 18 of 18 | Margaret Moser | SCIL113 | ||
3:00-4:50pm | Thursday | SCIL113 |
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
- Concurrent enrollment: CTIN 489
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 001 | Lecture-Lab | 1:00-2:50pm | Tuesday | 22 of 22 | Peter Brinson | |||
18406D | 001 | Lecture-Lab | 10:00-11:50am | Tuesday | 13 of 20 | Peter Brinson | SCIL113 |
Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 001 | Lecture | 1:00-2:50pm | Thursday | 22 of 22 | Richard Lemarchand | SCIL113 | ||
18405D | 001 | Lecture | 10:00-11:50am | Thursday | 13 of 20 | Mark Essen | SCIL113 |
Theory and evaluation of interactive game experiences and principles of game design utilizing the leading software approaches and related technologies. Recommended preparation: CTIN 309, CTIN 483
- Note: Register for lecture and one lab
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18358D | 001 | Lecture | 12:00-1:50pm | Monday | 55 of 60 | Michael John | SCI108 | PDF (54624 KB) | |
18359D | 001 | Lab | 10:00-11:50am | Thursday | 15 of 16 | Jesse Vigil | SCI207 | ||
18360D | 001 | Lab | 12:00-1:50pm | Thursday | 13 of 16 | Jesse Vigil | SCI207 | ||
18362D | 001 | Lab | 10:00-11:50am | Friday | 0 of 16 | SCI207 | |||
18391D | 001 | Lab | 12:00-1:50pm | Monday | Canceled | Margaret Moser | |||
18392D | 001 | Lab | 2:00-3:50pm | Monday | 14 of 17 | Vincent Diamante | SCI207 | ||
18393D | 001 | Lab | 12:00-1:50pm | Friday | 11 of 16 | Moser Margaret | SCI207 |
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
- Concurrent enrollment: CTIN 484
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 001 | Lecture | 1:00-2:50pm | Thursday | 22 of 22 | Richard Lemarchand | SCIL113 | ||
18405D | 001 | Lecture | 10:00-11:50am | Thursday | 13 of 20 | Mark Essen | SCIL113 |
Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 001 | Lecture-Lab | 1:00-2:50pm | Tuesday | 22 of 22 | Peter Brinson | |||
18406D | 001 | Lecture-Lab | 10:00-11:50am | Tuesday | 13 of 20 | Peter Brinson | SCIL113 |
Individual research and readings. Not available for graduate credit.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
18407D | 001 | 2.0-8.0 | Lecture | TBA | TBA | 6 of 10 | Tracy Fullerton | OFFICE |
Development of a game around a custom-made physical interface;various technologies and techniques involved in software/hardware integration; peripheral design.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18369D | 001 | Lecture-Lab | 2:00-3:50pm | Wed, Fri | 18 of 18 | Richard Lemarchand | SCIL114 | PDF (141144 KB) |
Students work in teams to polish and finalize a functional digital game suitable for distribution via the web and/or submission into independent games festivals.
- Prerequisite: CTIN 491
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18373D | 001 | Lecture-Lab | 4:00-6:50pm | Thursday | 29 of 30 | Laird Malamed | SCI108 |
Taking an interactive media or game company and product to market. Building a business plan, raising money, developing an audience, and keeping the production cycle running.
- Prerequisite: CTIN 497a
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18426D | 001 | Lecture | 12:00-2:50pm | Monday | 5 of 10 | Jordan Weisman, Sam Roberts | SCIL114 |
Provide students with a vocabulary of conceptual and artistic means to create computer based interactive works.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18389D | 037 | Lecture | 9:30-11:50am | Thursday | Canceled |
Seminars on latest trends in interactive media content, technology, tools, business and culture. Graded CR/NC.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18372D | 037 | Lecture | 4:00-5:50pm | Wednesday | 31 of 33 | Scott Fisher | SCI206 | PDF (82135 KB) |
Interactive design, production, prototyping and testing of projects developed in CTIN 532. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 532
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18382D | 037 | Lecture-Lab | 12:00-2:50pm | Wednesday | 15 of 20 | Peter Brinson | SCI206 |
Experimental studio course in application of technology to interactive experience. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 534
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18381D | 037 | Lecture-Lab | 5:00-7:50pm | Thursday | 17 of 20 | Margaret Moser | SCIL114 |
An advanced production workshop in which students design and prepare for the production of their advanced project. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 532
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18386D | 037 | Lecture | 10:00-11:50am | Wednesday | 15 of 20 | Steven Anderson | SCI206 |
Research project leading to the master's degree. Maximum units which may be applied to the degree to be determined by the department. Graded CR/NC.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18402D | 037 | Lecture | TBA | TBA | 8 of 15 | Tracy Fullerton | OFFICE |
Credit on acceptance of thesis. Graded IP/CR/NC. Open to M.F.A., Interactive Media majors only.
- Prerequisite: CTIN 594a
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18361D | 037 | Lecture | 11:00-2:50pm | Thursday | 14 of 17 | Laird Malamed,Dennis Wixon | SCI306 |
Detailed investigation of new or emerging aspects of interactive media; special subjects offered by visiting faculty; experimental subjects.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
Interactive Research Methodologies | ||||||||||
18385D | 037 | 2.0 | Lecture | 12:00-1:50pm | Tuesday | 11 of 16 | Dennis Wixon | SCI207 | PDF (791746 KB) |