Technology and Applied Computing 438:
Advanced Gameplay Programming (4.0 units)
Advanced gameplay programming techniques for both single player and networked multiplayer games using an industry-standard game engine.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
31886R | 001 | Lecture | 2:00-3:50pm | Mon, Wed | 0 of 33 | Sanjay Madhav | OHE540 | ![]() |