Interactive Media 289:
Game Development Fundamentals (4.0 units)
Covers core skills for creating in a digital game engine, the role of prototyping in the game development and the use of version control systems.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
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18364D | 001 | Lecture-Lab | 10:00-11:50am | Mon, Thu | 0 of 20 | Margaret Moser | SCIL113 | ![]() |
Concurrent Course
CTIN 290: Digital Media Workshop (4.0 units)
Exploration of a variety of moving image aesthetics and methodologies in order to highlight how the language of cinema shapes contemporary digital and interactive media practices.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18432D | 001 | Lecture-Lab | 10:00-12:50pm | Mon, Wed | 2 of 18 | Jesse Vigil | SCB101 | ![]() |