USC Schedule of Classes

Spring 2025

classes begin
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Information Technology Program 485:

Programming Game Engines (4.0 units)

Techniques for building the core components of a game engine; 2-D/3-D graphics, collision detection, artificial intelligence algorithms, shading, programming input devices. Prerequisite: ITP-380.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
32062R001Lecture-Lab10:00-11:50amMon, Wed22 of 36Matthew WhitingOHE540PDF (412230 KB)notesession dates
Information accurate as of May 15, 2025 9:55 pm.