Information Technology Program 371:
Technical Character Animation for Games (4.0 units)
3D character animation with a video game focus; movement clarity versus game reaction speed, LOD visibility and automated export systems.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
31957R | 001 | Lecture-Lab | 10:00-11:50am | Tue, Thu | 6 of 32 | Scott Easley | KAP107 |