Interactive Media 592:
Game Development Capstone (4.0 units)
Small student teams produce, playtest and polish high quality games and experiences in an intensive project based studio setting.
- Prerequisite: CTIN 532
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18440D | 037 | Lecture-Lab | 1:00-4:50pm | Thursday | 14 of 16 | Jesse Vigil,Sean Bouchard | SCI206 |