Interactive Media 489L:
Intermediate Game Design and Production (4.0 units)
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 488
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 001 | Lecture-Lab | 5:00-6:50pm | Mon, Thu | 20 of 20 | Peter Brinson | SCIL113 | ||
18390D | 001 | Lecture-Lab | 10:00-11:50am | Tue, Fri | 19 of 20 | Margaret Moser | SCIL113 | ||
18391D | 001 | Lecture-Lab | 10:00-11:50am | Mon, Thu | 21 of 21 | Jung-Ho Sohn | SCIL113 | ||
18405D | 001 | Lecture-Lab | 7:00-8:50pm | Mon, Thu | 18 of 20 | Robyn To | SCIL113 | PDF (474457 KB) | |
18439D | 001 | Lecture-Lab | 4:00-5:50pm | Mon, Fri | 19 of 20 | Nicholas Crockett | SCIL114 | ||
18449D | 001 | Lecture-Lab | 3:00-4:50pm | Monday | 8 of 16 | Jared Yeager | SCIL113 | ||
4:00-5:50pm | Friday | SCIL113 |