Interactive Media 406L:
Sound Design for Games (2.0 units)
Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18445R | 001 | Lecture-Lab | 10:00-11:50am | Wednesday | 27 of 27 | David Su | SCIL114 | PDF (367004 KB) |