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Concurrent Course
Concurrent Course
Interactive Media (CTIN)
- http://cinema.usc.edu/interactive
- D class assignments available; Email: USC_Interactive@cinema.usc.edu.
- D class assignments for undergraduates available; Email: USC_Interactive@cinema.usc.edu.
- cinema.usc.edu/interactive For D class assignments send a request to USC_Interactive@cinema.usc.edu. YOU MUST ATTEND THE FIRST SESSION of each course or you may be replaced by a student on the waiting list, even if you are registered. If you do not register for a class for which you have D-clearance by the registration deadline, your D-clearance will EXPIRE. School of Cinematic Arts "R" courses change to "D" in the third week of classes, and require both instructor and departmental approval. D class Assignments for undergraduate and graduate courses are available by emailing USC_Interactive@cinema.usc.edu with student ID, section number(s), current major, and class year/standing. Thank you.
Survey of game software development through quality assurance and in-depth analysis of the development cycle with a focus on bug testing systems, methodologies and QA Management.
- Crosslist: This course is offered by the ITP department but may qualify for major credit in CTIN. To register, enroll in ITP 181.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
31828R | 001 | Lecture | 1:00-2:50pm | Wednesday | 5 of 50 | Kyle Ackerman | EGG108 | PDF (314720 KB) |
Covers core skills for creating in a digital game engine, the role of prototyping in the game development and the use of version control systems.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18428D | 001 | Lecture-Lab | 3:00-4:50pm | Tue, Thu | 20 of 20 | Margaret Moser | SCIL113 | ||
18430D | 001 | Lecture-Lab | 10:00-11:50am | Mon, Wed | 7 of 20 | Jonathan Ogilvy | SCIL113 | ||
18431D | 001 | Lecture-Lab | 1:00-2:50pm | Tue, Fri | 17 of 20 | Margaret Moser | SCIL113 |
Concurrent Course
CTIN 290: Digital Media Workshop (4.0 units)
Exploration of a variety of moving image aesthetics and methodologies in order to highlight how the language of cinema shapes contemporary digital and interactive media practices.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18401D | 001 | Lecture-Lab | 1:00-2:50pm | Tue, Fri | 22 of 22 | Duane Loose | SCB104 | ||
18427D | 001 | Lecture-Lab | 1:00-2:50pm | Mon, Wed | 22 of 22 | Peter Brinson | SCB104 | ||
18432D | 001 | Lecture-Lab | 10:00-11:50am | Tue, Fri | 22 of 22 |
Exploration of a variety of moving image aesthetics and methodologies in order to highlight how the language of cinema shapes contemporary digital and interactive media practices.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18401D | 001 | Lecture-Lab | 1:00-2:50pm | Tue, Fri | 22 of 22 | Duane Loose | SCB104 | ||
18427D | 001 | Lecture-Lab | 1:00-2:50pm | Mon, Wed | 22 of 22 | Peter Brinson | SCB104 | ||
18432D | 001 | Lecture-Lab | 10:00-11:50am | Tue, Fri | 22 of 22 |
Hands-on creating experiences for students who want to work as crew on an advanced game project.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18408R | 001 | Lecture | 2:00-5:20pm | Thursday | 70 of 75 | Andrew Nealen,David White, Timothy Lee, Mason Lieberman | OFFICE |
An introduction to building for themed entertainment and the experience of live operating a ride or exhibit.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18406D | 001 | Lecture | 5:00-8:20pm | Thursday | 11 of 24 | Justin Brooks | TBD |
Production and project management of video games from concept to release and beyond.
- Prerequisite: ITP 180
- Crosslist: This course is offered by the ITP department but may qualify for major credit in CTIN. To register, enroll in ITP 393.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
32061R | 001 | Lecture | 3:00-6:20pm | Wednesday | 6 of 50 | Kyle Ackerman | EGG108 | PDF (416366 KB) |
The scope of visual game design, including the role of characters, architecture, indoor and outdoor space, and environmental effects and sounds. Recommended preparation: CTAN 443
- Prerequisite: CTIN 401
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18350D | 001 | Lecture-Lab | 6:00-7:50pm | Thursday | 4 of 20 | Chevon Hicks | SCIL104 |
Concepts and methods of usability assessment. The emphasis will be on understanding the issues surrounding game interfaces, and utilizing usability assessment methods.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18394D | 001 | Lecture-Lab | 6:00-7:50pm | Monday | 24 of 24 | Heather Desurvire | SCIL114 |
Overview of current business models in games and interactive media, methods for pitching and getting products funded; copyright and intellectual property.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18366D | 001 | Lecture | 6:00-8:50pm | Monday | 46 of 120 | Robert Nashak | SCI106 |
Examine two game products from concept to delivery; introduce students to each of the professional disciplines involved in making digital games. Recommended preparation: CTIN 488.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18362R | 001 | Lecture | 7:00-10:20pm | Wednesday | 62 of 80 | Gordon Bellamy | SCI108 |
Rigorous examination of interactive entertainment: genres, history, aesthetics, cultural context, and social significance. Topics vary by semester.
- Note: In this class we study video games, cultural theory, and other media as we ask questions about the persistence of dystopian narratives in print and visual culture.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18372D | 001 | Lecture | 5:00-6:50pm | Tuesday | 5 of 20 | SCI209 |
A workshop on focused design tasks, creating many levels on paper and in game engines.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18441D | 001 | Lecture-Lab | 10:00-12:50pm | Tuesday | 15 of 16 | Richard Lemarchand | SCI206 |
An introduction to the skills of directorial perspective, scene breakdown, thematic intent, project planning, team building, communication, situational decision-making and response to change.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18412D | 001 | Lecture | 10:00-12:50pm | Tuesday | 12 of 13 | Tracy Fullerton | SCB101 |
Design of game projects using immersive input devices. Development of play mechanics, feedback systems and game design for immersive environments.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18351D | 001 | Lecture-Lab | 11:00-12:50pm | Tuesday | 27 of 27 | Jesse Vigil | SCIL114 |
An introduction to making games. Students will explore the principles of game design through the entirely analog creation of card, board and tabletop games.
- Note: Register for lecture and one lab
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18358D | 001 | Lecture | 10:00-11:50am | Monday | 19 of 68 | Richard Lemarchand | SCI108 | ||
18360D | 001 | Lab | 4:00-5:50pm | Friday | 0 of 16 | Jared Yeager | SCI206 | ||
18392D | 001 | Lab | 2:00-3:50pm | Tuesday | 9 of 16 | Tracy Fullerton | SCI206 | ||
18423D | 001 | Lab | 10:00-11:50am | Thursday | 0 of 16 | Shing Yin Khor | SCI206 | ||
18438D | 001 | Lab | 4:00-5:50pm | Tuesday | 10 of 16 | Brian Upton | SCI206 |
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 488
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 001 | Lecture-Lab | 5:00-6:50pm | Mon, Thu | 20 of 20 | Peter Brinson | SCIL113 | ||
18390D | 001 | Lecture-Lab | 10:00-11:50am | Tue, Fri | 20 of 20 | Margaret Moser | SCIL113 | ||
18391D | 001 | Lecture-Lab | 10:00-11:50am | Mon, Thu | 20 of 20 | SCIL113 | |||
18405D | 001 | Lecture-Lab | 7:00-8:50pm | Mon, Thu | 20 of 20 | SCIL113 | |||
18439D | 001 | Lecture-Lab | 4:00-5:50pm | Mon, Fri | 20 of 20 | SCIL114 |
Individual research and readings. Not available for graduate credit.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
18407D | 001 | 2.0-8.0 | Lecture | TBA | TBA | 0 of 18 | Martzi Campos | TBA |
Students work in teams to polish and finalize a functional digital game suitable for distribution via the web and/or submission into independent games festivals.
- Prerequisite: CTIN 491
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18373D | 001 | Lecture | 2:00-5:20pm | Thursday | 0 of 50 | Andrew Nealen,Jim Huntley, Duane Loose, Danny Bilson | EGG108 | ||
18375D | 001 | Lecture-Lab | 2:00-5:20pm | Thursday | 27 of 50 | Andrew Nealen,Jim Huntley, Duane Loose, Danny Bilson | EGG108 |
Pitching, production planning, forming a company and seeking funding for your creative media idea. Duplicates credit in former CTIN 497ab.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18413D | 001 | Lecture | 4:00-5:50pm | Tuesday | 5 of 16 | Robert Nashak | SCB104 |
Detailed investigation of new or emerging aspects of cinema, television, and/or interactive media; special subjects offered by visiting faculty; experimental subjects.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
Games Publishing | ||||||||||
18352R | 001 | 2.0 | Lecture | 7:00-9:20pm | Wednesday | 9 of 10 | Ed Zobrist | SCI206 | ||
Designing with Engineers for Themed Entertainmentt | ||||||||||
18353D | 001 | 2.0 | Lecture | 10:00-11:50am | Tuesday | 12 of 16 | Rae Jillian Rivera | SCIL104 | ||
Children's Museum Design | ||||||||||
18354R | 001 | 2.0 | Lecture | 10:00-11:50am | Tuesday | 9 of 16 | Joseph Garlington | OFFICE | ||
Games as a Service and Live Operations (GLO) | ||||||||||
18426R | 001 | 4.0 | Lecture | 3:00-6:20pm | Wednesday | 4 of 24 | Jim Huntley, Duane Loose, Matthew Whiting,Cynthia Woll | EGG108 | PDF (262273 KB) | |
Introduction to World Building for Games | ||||||||||
18429D | 001 | 2.0 | Lecture | 5:00-6:50pm | Wednesday | 15 of 20 | Evan Gasper | SCIL105 |
Overview of foundational concepts required for design, development and evaluation of interactive entertainment and transmedia-based interventions at the intersection of neuroscience, public health and medicine. Recommended preparation: Proficiency in conducting literature reviews; social media use; using interactive media and playing games. Open only to seniors and graduate students.
- Restriction: Registration open to the following class level(s): Senior, Senior (fifth year), Master Student, Professional Year 1, Doctoral Student, Graduate Visitor
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18411D | 037 | Lecture | 11:30-1:20pm | Monday | 14 of 22 | Marientina Gotsis,Kaitlin Bonfiglio | SCA203 |
Planning, designing, and analyzing a research study for a digital media project. Production of a written report and presentation. Recommended preparation: CTIN-506, CTIN-541, and CTCS-505.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18421D | 037 | Lecture | 12:30-2:20pm | Friday | 11 of 18 | Marientina Gotsis,Kaitlin Bonfiglio | SCI206 |
Capstone course for assigned Game Directors or Area Leads to create an innovative, large-scale game project.
- Prerequisite: CTIN 529A
- Restriction: Registration open to the following major(s): Game Design and Development
- Restriction: Registration open to the following class level(s): Master Student
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18356D | 037 | Lecture | 2:00-5:20pm | Thursday | 4 of 16 | Andrew Nealen | EGG108 |
The development of interactive experiences with an emphasis on prototyping and development.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18403D | 037 | Lecture-Lab | 9:00-10:50am | Tue, Fri | 15 of 20 | David Warhol | SCIL114 | ||
18435D | 037 | Lecture-Lab | 9:30-11:50am | Mon, Thu | 20 of 20 | Peter Brinson | SCIL114 | ||
18443D | 037 | Lecture-Lab | 12:00-1:50pm | Mon, Thu | 20 of 20 | Sean Bouchard | SCIL114 |
Rapid prototyping and forward iteration of thesis project ideas developed in CTIN 548.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18382D | 037 | Lecture-Lab | 10:00-12:50pm | Wednesday | 13 of 14 | Mark Bolas | SCI209 |
Concurrent Course
CTIN 548: Preparing the Interactive Project (2.0 units)
An advanced production workshop in which students design and prepare for the production of their advanced project. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 532
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18386D | 037 | Lecture | 4:30-6:50pm | Wednesday | 13 of 26 | Laird Malamed,Whitney Wade | SCI206 |
Experimental studio course in application of technology to interactive experience. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 534
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18381D | 037 | Lecture-Lab | 1:00-3:50pm | Wednesday | 6 of 18 | Mark Bolas, Martzi Campos | SCIL114 | ||
18437D | 037 | Lecture-Lab | 1:00-3:50pm | Tuesday | 17 of 18 | Mark Bolas, Martzi Campos | SCIL114 |
An advanced production workshop in which students design and prepare for the production of their advanced project. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 532
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18386D | 037 | Lecture | 4:30-6:50pm | Wednesday | 13 of 26 | Laird Malamed,Whitney Wade | SCI206 |
Research project leading to the master's degree. Maximum units which may be applied to the degree to be determined by the department. Graded CR/NC.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18402D | 037 | Lecture | TBA | TBA | 0 of 22 | Jesse Vigil | ONLINE |
Students from many disciplines work in large teams to create an innovative, large-scale interactive media or game project.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18400D | 037 | Lecture | 2:00-5:20pm | Thursday | 3 of 24 | Andrew Nealen,Jennifer McCormick, Chevon Hicks | EGG108 |
Small student teams produce, playtest and polish high quality games and experiences in an intensive project based studio setting.
- Prerequisite: CTIN 532
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18440D | 037 | Lecture-Lab | 1:00-4:50pm | Thursday | 14 of 16 | Jesse Vigil,Sean Bouchard | SCI206 |
A project that showcases integrative mastery of prior and newly acquired knowledge, skills and interests. Permission of instructor required.
- Prerequisite: CTIN 503
- Restriction: Registration open to the following major(s): Cinematic Arts (Media Arts, Games and Health), Computer Science (Games), Interactive Media (Games and Health), Computer Science Games
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
18425D | 060 | 4.0 | Lecture | TBA | TBA | 1 of 6 | Marientina Gotsis | OFFICE |
Credit on acceptance of thesis. Graded IP/CR/NC. Open to M.F.A., Interactive Media majors only.
- Prerequisite: CTIN 594a
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18361D | 037 | Lecture | 10:00-1:50pm | Thursday | 16 of 23 | Martzi Campos, Laird Malamed | SCI306 |