USC Schedule of Classes

Spring 2023

classes begin
registration begins

Information Technology Program 485:

Programming Game Engines (4.0 units)

Techniques for building the core components of a game engine; 2-D/3-D graphics, collision detection, artificial intelligence algorithms, shading, programming input devices. Prerequisite: ITP-380.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
32062D001Lecture-Lab10:00-11:50amMon, Wed29 of 36Matthew WhitingOHE540PDF (490045 KB)session dates
Information accurate as of October 2, 2023 7:43 am.
Want to provide feedback on the upcoming redesign of Schedule of Classes? Join our Beta Software Program!