Information Technology Program 481:
Game Programming Professional Development (2.0 units)
Application of mathematics, physics, geometry and programming algorithms in the context of video game programming practice.
- Prerequisite: ITP 380
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
31817R | 001 | Lecture | 2:00-3:50pm | Tuesday | 11 of 20 | Matthew Whiting | OHE542 | PDF (303617 KB) |