Computer Science 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI-104 or ITP-365.
  • Prerequisite: 1 from (CSCI 104 or ITP 365)
  • Crosslist: This course is offered by the ITP department but may qualify for major credit in CSCI. To register, enroll in ITP 380.
  • Note: If you would like to be added to the waitlist for a section of this course, please fill out the form here:
31902D001Lecture-Lab7:00-8:50pmTue, Thu30 of 36Clark KromenakerOHE540notesession dates
31908D001Lecture-Lab10:00-11:50amTue, Thu32 of 36Matthew WhitingOHE540session dates
31909D001Lecture-Lab2:00-3:50pmTue, Thu34 of 36Sanjay MadhavOHE540PDF (48218 KB)session dates
Information accurate as of June 2, 2023 10:50 am.
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