Communication 350:
Video Games: Content, Industry, and Policy (4.0 units)
Introduction to the medium; history of video games; video games as aesthetic products, cultural products, economic outputs; policy issues, effects, and sites of community.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
20551D | 001 | Lecture | 3:30-4:50pm | Tue, Thu | 20 of 24 | Dmitri Williams | ANN211 |