Computer Science 527:
Applied Machine Learning for Games (4.0 units)
Application of machine learning for AI-bot creation, gameplay analysis, and real-time game player understanding. Duplicates credit in CSCI 566 Deep Learning and Its Applications.
- Prerequisite: 1 from (CSCI 561 or CSCI 567)
- Note: Students who have completed CSCI 566 will NOT RECEIVE DEGREE CREDIT for CSCI 527. Students who waive the prerequisites for this course cannot take them in a future semester.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
30306D | 048 | Lecture | 3:30-6:50pm | Tuesday | 84 of 90 | Mike Zyda | WPHB27 | Word (43046 KB) |