Computer Science 527:
Applied Machine Learning for Games (4.0 units)
Application of machine learning for AI-bot creation, gameplay analysis, and real-time game player understanding. Duplicates credit in CSCI 566 Deep Learning and Its Applications.
- Prerequisite: 1 from (CSCI 561 or CSCI 567)
- Note: Students who have completed CSCI 566 will NOT RECEIVE DEGREE CREDIT for CSCI 527.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
30333D | 048 | Lecture | 2:00-5:20pm | Tuesday | 90 of 100 | Mike Zyda | SOSB2 & ONLINE | Word (39574 KB) |