USC Schedule of Classes

Fall 2020

Computer Science 522:

Game Engine Development (4.0 units)

The principles of developing game engines targeted at modern PC and game console hardware.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    30302D073Lecture7:00-10:20pmMonday14 of 80Artjoms KovalovsONLINEfeesession dates
    Information accurate as of March 15, 2021 8:10 am.