Information Technology Program 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI-104 or ITP-365.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31902D001Lecture-Lab7:00-8:50pmTue, Thu20 of 37Clark KromenakerOHE540PDF (310200 KB)session dates
31908D001Lecture-Lab5:00-6:50pmTue, Thu34 of 38Sanjay MadhavOHE540PDF (314876 KB)session dates
Information accurate as of July 10, 2020 1:51 pm.
All Summer 2020 courses will be taught remotely. Faculty will contact students to provide information to login to classes.