USC Schedule of Classes

Spring 2020

Computer Science 281:

Pipelines for Games and Interactives (4.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29982D001Lecture9:30-12:50pmThursday47 of 50Scott EasleySCIL113PDF (397091 KB)session dates
    Information accurate as of October 14, 2020 4:01 pm.
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