Communication 350:
Video Games: Content, Industry, and Policy (4.0 units)
Introduction to the medium; history of video games; video games as aesthetic products, cultural products, economic outputs; policy issues, effects, and sites of community.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
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20551D | 001 | Lecture | 2:00-3:20pm | Mon, Wed | 25 of 25 | Dmitri Williams | ANN406 | PDF (658636 KB) |