Information Technology Program 315x:
3D Character Rigging and Animation (4.0 units)
Explore the performance methodologies and advanced rigging processes used to bring life to 3D characters for games, cinematics and performance animation.
- Prerequisite: 1 from (ITP 215 or ACAD 187 or ACAD 188 or AME 101 or ARCH 207 or CE 107)
- Note: This class is expected to change to 4 units.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
32077D | 001 | Lecture | 3:00-4:50pm | Tue, Thu | Canceled | Lance Winkel | PDF (223359 KB) |