Computer Science 522:

Game Engine Development (4.0 units)

The principles of developing game engines targeted at modern PC and game console hardware.
    30183D048Lecture7:00-10:20pmMonday37 of 50Artjoms KovalovsSCIL113feesession dates
    Information accurate as of March 9, 2020 7:44 am.
    All Summer 2020 courses will be taught remotely. Faculty will contact students to provide information to login to classes.