Computer Science 420:
Computer Graphics (4.0 units)
Computer graphics, OpenGL, 2D and 3D transformations, Bzier splines, computer animation, rendering including ray tracing, shading and lighting, artistic rendering, virtual reality, visualization.
- Prerequisite: CSCI 104 and 1 from (MATH 225 or (EE 141 and MATH 126) or (EE 141 and MATH 127) or (EE 141 and MATH 129))
- Restriction: Registration closed to the following class level(s): Freshmen, Sophomore
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
30230R | 001 | Lecture | 3:30-6:50pm | Tuesday | 39 of 70 | Andrew Nealen | ZHS159 | PDF (83281 KB) | |
30372R | 001 | Discussion | TBA | TBA | 39 of 70 | OFFICE |