Computer Science 281:

Pipelines for Games and Interactives (4.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29982R001Lecture10:00-12:50pmMonday40 of 50Scott EasleyEGG108PDF (268498 KB)session dates
    Information accurate as of March 19, 2019 11:39 am.