Computer Science 426:

Game Prototyping (4.0 units)

Developing games or technology based on current and relevant special topics.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    30242R001Lecture6:00-9:20pmWednesday21 of 40Scott EasleyEGG108session dates
    Information accurate as of March 11, 2019 8:08 am.
    All Summer 2020 courses will be taught remotely. Faculty will contact students to provide information to login to classes.