Interactive Media 489:

Intermediate Game Design Workshop (2.0 units)

A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18363D001Lecture1:00-2:50pmWednesday18 of 20Adam LiszkiewiczSCIL113notesession dates
18405D001Lecture10:00-11:50amWednesday14 of 20Adam LiszkiewiczSCIL113session dates

Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18357D001Lecture-Lab1:00-2:50pmMonday18 of 20Margaret MoserSCIL113notesession dates
18406D001Lecture-Lab10:00-11:50amMonday14 of 20Jesse VigilSCIL113session dates
Information accurate as of October 3, 2018 10:51 am.
Courses in summer session 1 (May 19 – June 29) will be taught mostly online. Some in-person courses will be offered in the summer session 2 (June 30 – August 10). To verify whether the course will be taught remotely or in-person, please locate the course in the Schedule of Classes and check under the Location column. Additional information regarding summer is available. Read more »