Animation 443L:

Character Development for 3-D Animation and Games (2.0 units)

Development, modeling, and animation with an emphasis on character setup features: rigging, skeletons, deformers, and scripting. Applying principles of traditional animation to 3-D character rig/puppet.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
17863R001Lecture-Lab10:00-12:50pmTuesday13 of 15Scott EasleySCIL113PDF (606348 KB)session dates
Information accurate as of October 3, 2018 10:51 am.
Courses in summer session 1 (May 19 – June 29) will be taught mostly online. Some in-person courses will be offered in the summer session 2 (June 30 – August 10). To verify whether the course will be taught remotely or in-person, please locate the course in the Schedule of Classes and check under the Location column. Additional information regarding summer is available. Read more »