Computer Science 426:
Game Prototyping (4.0 units)
Developing games or technology based on current and relevant special topics.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
30163R | 048 | Lecture | 6:00-9:20pm | Wednesday | 33 of 40 | Scott Easley,Everett D Arey | EGG108 | PDF (254959 KB) |