USC Schedule of Classes

Spring 2018

Computer Science 281:

Pipelines for Games and Interactives (4.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29982R001Lecture10:00-12:50pmMonday38 of 50Scott EasleyEGG108PDF (191871 KB)session dates
    Information accurate as of October 3, 2018 10:51 am.
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