Sound Design for Games (2.0 units)
Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
18365D | 001 | Lecture-Lab | 12:00-2:50pm | Friday | 24 of 28 | Vincent Diamante | SCIL113 | |  |
Information accurate as of March 4, 2018 4:29 pm.