Computer Science 523L:

Networked Games (4.0 units)

Design and implementation of networked games, from the origins of the supporting technologies in distributed systems, visual simulations, networked virtual environments, and shipped games. Recommended preparation: CSCI 420 or CSCI 580 or an equivalent course in graphics.
    29993D048Lecture10:00-1:20pmTuesday11 of 40Mike ZydaEGG108feesession dates
    30175R048LabTBATBA11 of 40OFFICEsession dates
    Information accurate as of March 4, 2018 4:29 pm.