Computer Science 523L:
Networked Games (4.0 units)
Design and implementation of networked games, from the origins of the supporting technologies in distributed systems, visual simulations, networked virtual environments, and shipped games. Recommended preparation: CSCI 420 or CSCI 580 or an equivalent course in graphics.
|29993D||048||Lecture||10:00-1:20pm||Tuesday||11 of 40||Mike Zyda||EGG108|
|30175R||048||Lab||TBA||TBA||11 of 40||OFFICE|