USC Schedule of Classes

Spring 2017

Computer Science 281:

Pipelines for Games and Interactives (3.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29982R001Lecture10:00-12:50pmMonday24 of 30Scott EasleyEGG108PDF (529595 KB)feesession dates
    Information accurate as of October 3, 2017 4:56 pm.