USC Schedule of Classes

Fall 2016

Computer Science 281:

Pipelines for Games and Interactives (3.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29990D001Lecture10:00-12:50pmMonday
    Canceled
    Scott Easleyfeesession dates
    Information accurate as of March 5, 2017 4:44 pm.
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