USC Schedule of Classes

Spring 2015

Interactive Media 489:

Intermediate Game Design Workshop (2.0 units)

A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18363D001Lecture1:00-2:50pmWednesday19 of 20Richard LemarchandSCIL113PDF (209168 KB)notefeesession dates
18405D001Lecture10:00-11:50amWednesday17 of 20Jesse VigilSCIL113feesession dates

Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18357D001Lecture-Lab1:00-2:50pmMonday19 of 20Peter BrinsonSCIL113PDF (209168 KB)notefeesession dates
18406D001Lecture-Lab10:00-11:50amMonday17 of 20Peter BrinsonSCIL113PDF (200079 KB)feesession dates
Information accurate as of October 4, 2015 4:49 pm.
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