USC Schedule of Classes

Spring 2015

Computer Science 424:

Game Engine Tool Development (4.0 units)

Tool development for a C++ console game. Animation export, compression. FBX parsing. Level editing, object live update tools. Debugging tools. Texture compression. Data Pipeline. Prerequisite: ITP 380. Recommended preparation: ITP 485.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
30296R001Lecture7:00-9:50pmMonday
Canceled
Artjoms Kovalovsfeesession dates
Information accurate as of October 4, 2015 4:49 pm.
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