Computer Science 424:
Game Engine Tool Development (4.0 units)
Tool development for a C++ console game. Animation export, compression. FBX parsing. Level editing, object live update tools. Debugging tools. Texture compression. Data Pipeline. Prerequisite: ITP 380. Recommended preparation: ITP 485.
- Prerequisite: ITP 380
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
30296R | 001 | Lecture | 7:00-9:50pm | Monday | Canceled | Artjoms Kovalovs |