USC Schedule of Classes

Spring 2015

Computer Science 281:

Pipelines for Games and Interactives (3.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29982R001Lecture3:00-5:50pmWednesday14 of 30Scott EasleyEGG108feesession dates
    Information accurate as of October 4, 2015 4:49 pm.
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