Interactive Media 488:
Game Design Workshop (4.0 units)
Theory and evaluation of interactive game experiences and principles of game design utilizing the leading software approaches and related technologies. Recommended preparation: CTIN 309, CTIN 483
- Note: Register for lecture and one lab
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18358D | 001 | Lecture | 10:00-11:50am | Monday | 87 of 94 | Michael John, Jane Pinckard | SCI108 | ![]() ![]() ![]() | |
18355D | 001 | Lab | 10:00-11:50am | Tuesday | 20 of 20 | Sean Bouchard | SCIL106 | ![]() | |
18359D | 001 | Lab | 12:00-1:50pm | Tuesday | 17 of 20 | Jesse Vigil | SCIL106 | ![]() | |
18360D | 001 | Lab | 1:00-2:50pm | Wednesday | 19 of 20 | Sam Roberts | SCIL106 | ![]() ![]() | |
18361D | 001 | Lab | 12:00-1:50pm | Thursday | 16 of 20 | Sam Roberts | SCIL106 | ![]() ![]() | |
18362D | 001 | Lab | 1:00-2:50pm | Friday | Canceled | ![]() | |||
18393D | 001 | Lab | 3:00-4:50pm | Friday | 15 of 20 | Elizabeth Swensen | SCIL106 | ![]() ![]() |