Computer Science 280:
Video Game Production (4.0 units)
History of video games; overview of game genres; phases of video game development (concept, preproduction, production, post-production); roles of artists, programmers, designers, and producers.
- Crosslist: This course is offered by the ITP department but may qualify for major credit in CSCI. To register, enroll in ITP 280.
- Note: Register for lecture and one lab
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
31849R | 001 | Lecture | 6:00-8:50pm | Wednesday | 13 of 80 | Anthony Borquez | KAP163 | PDF (186878 KB) | |
31853R | 001 | Lab | 3:00-4:50pm | Friday | 2 of 23 | Anthony Borquez | OHE542 | ||
31850R | 001 | Lab | 11:00-12:50pm | Friday | 6 of 23 | Anthony Borquez | OHE542 | ||
31852R | 001 | Lab | 1:00-2:50pm | Friday | 5 of 23 | Anthony Borquez | OHE542 |