Information Technology Program 491x:
Level Design and Development for Video Games (4.0 units)
Theories and practices of defining, prototyping, testing, and refining a video game level, development of game level documents, and the tools for managing the development process. Prerequisite: ITP 280. Not for major credit for Computer Science and Electrical Engineering students.
- Prerequisite: ITP 280
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
31952R | 001 | Lecture-Lab | 7:30-9:20pm | Tue, Thu | 2 of 34 | Michael Licht | OHE540 | Word (114688 KB) |