USC Schedule of Classes

Spring 2014

Information Technology Program 484x:

Multiplayer Game Programming (3.0 units)

Techniques for developing networked multiplayer games. Topics include Internet protocols, network topology, data streams, object sharing, client prediction, latency, and back-end databases. Prerequisite: ITP 380.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
32040R001Lecture-Lab7:00-8:20pmMon, Wed12 of 29Joshua GlazerKAP267PDF (209960 KB)feesession dates
Information accurate as of October 6, 2014 8:01 am.