Information Technology Program 484x:
Multiplayer Game Programming (3.0 units)
Techniques for developing networked multiplayer games. Topics include Internet protocols, network topology, data streams, object sharing, client prediction, latency, and back-end databases. Prerequisite: ITP 380.
- Prerequisite: ITP 380
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
32040R | 001 | Lecture-Lab | 7:00-8:20pm | Mon, Wed | 12 of 29 | Joshua Glazer | KAP267 | PDF (209960 KB) |