Computer Science 524:
Networked Artificial Intelligence (3.0 units)
Networked game communication architectures, protocol development, architecting networked game AI clients/services. Character following, knowledge representation and reasoning, dynamic play strategies, search, learning, and planning. Recommended preparation: CSCI 480 or CSCI 580 or an equivalent course in graphics.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
30011D | 048 | Lecture | 10:00-12:40pm | Tuesday | 18 of 25 | Mike Zyda | RTH321 |