Computer Science 280:
Video Game Production (4.0 units)
History of video games; overview of game genres; phases of video game development (concept, preproduction, production, post-production); roles of artists, programmers, designers, and producers.
- Crosslist: This course is offered by the ITP department but may qualify for major credit in CSCI. To register, enroll in ITP 280.
- Note: Register for lecture and one lab
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
31869R | 001 | Lecture | 6:00-8:50pm | Wednesday | 59 of 80 | Anthony Borquez | KAP160 | Word (64362 KB) | |
31871R | 001 | Lab | 11:00-12:50pm | Friday | 17 of 23 | OHE542 | |||
31872R | 001 | Lab | 1:00-2:50pm | Friday | 22 of 23 | OHE542 | |||
31873R | 001 | Lab | 3:00-4:50pm | Friday | 20 of 23 | OHE542 |