USC Schedule of Classes

Fall 2013

Computer Science 522:

Game Engine Development (4.0 units)

The principles of developing game engines targeted at modern PC and game console hardware.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    30183R048Lecture7:00-10:00pmMonday35 of 60Artjoms KovalovsRTH321feesession dates
    Information accurate as of March 10, 2014 6:15 am.
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