USC Schedule of Classes

Fall 2013

Computer Science 487:

Programming Game Engines (4.0 units)

Techniques for building the core components of a game engine; 2-D/3-D graphics, collision detection, artificial intelligence algorithms, shading, programming input devices. Prerequisite: ITP-380.
  • Prerequisite: ITP 380
  • Crosslist: This course is offered by the ITP department but may qualify for major credit in CSCI. To register, enroll in ITP 485.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31889R001Lecture-Lab12:00-1:50pmTue, Thu15 of 24Sanjay MadhavKAP107PDF (159067 KB)feesession dates
Information accurate as of March 10, 2014 6:15 am.