USC Schedule of Classes

Fall 2013

Computer Science 281:

Pipelines for Games and Interactives (3.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29990R001Lecture2:00-4:50pmWednesday43 of 45Scott EasleyRTH321feesession dates
    Information accurate as of March 10, 2014 6:15 am.
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