Electrical Engineering 452L:
Game Hardware Architectures (3.0 units)
Architectural principles underlying modern game console hardware design; introduction to the programming techniques, optimization strategies, and hardware insights to create powerful games.
- Prerequisite: EE 352
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
30661D | 001 | Lecture | 7:00-9:50pm | Monday | 57 of 63 | Jose Villeta | GFS118 | ![]() ![]() | |
30557D | 001 | Lab | TBA | TBA | 57 of 63 | OFFICE | ![]() ![]() |