USC Schedule of Classes

Spring 2013

Computer Science 281:

Pipelines for Games and Interactives (3.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29982R001Lecture3:00-5:50pmWednesday19 of 25Scott EasleyRTH321feesession dates
    29983R001Lecture10:00-12:50pmThursday24 of 25Scott EasleyRTH321feesession dates
    Information accurate as of October 7, 2013 6:41 am.