USC Schedule of Classes

Fall 2007

Interactive Media 484L:

Intermediate Game Development (2.0 units)

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18357D001Lecture-Lab4:00-5:50pmMonday
18 of 17
Peter BrinsonCSSG142feesession dates

Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)

A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18363D001Lecture4:00-5:50pmWednesday
18 of 17
Tracy FullertonCSSG142PDF (24119 KB)feesession dates
Information accurate as of March 14, 2008 4:46 am.