Computer Science 523:
Networked Games (3.0 units)
Design and implementation of networked games, from the origins of the supporting technologies in distributed systems, visual simulations, networked virtual environments, and shipped games.
- Prerequisite: CSCI 580
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
29993R | 048 | Lecture | 10:00-11:50am | Tue, Thu | 9 of 20 | Mike Zyda | RTH321 |